mercredi 17 juin 2015

Fallout 4

At the Microsoft conference, Fallout 4 was one of the game appeared there. So it will be same theme as the 3, I mean we're getting out of a bunker after a major explosion, and we play on a destroyed town. And I see that a lot of things are the same like for example the mobile computer on arm. The most important thing is, it is now a shooter almost. Almost because the fight system of the 3 still there a little: You can pause the fight and choose where to fire?

Today, I just watched a video from the dev about the game and I found out it is also a crafting game. As shown in this video at 2:04. So I can't wait to see that in the game. Crafting is a lot of fun in Rust and Ark. And on a 3A product and from a great studios, I can't wait to see how good it will be.

E3 Presentation

Release date: November 10

Platform: PC XB1 PS4
Genre: FPS and role
Studios: Bethesda Game Studios
Official site:

1 commentaire:

  1. Who else here thinks that the worst thing about Fallout 4 is that, when encountering you and your follower, enemies' attention is fixed on you no matter what - even if your companion is standing next to the enemy with an unarmed or melee weapon, 99% of the times in completely ignores your follower. If you have a tough character, that problem with the AI could be to your advantage. I'd say there possibly is no real AI in Fallout. If anything, it's ALI (artificial lack of intelligence).
    Fallout 4 item codes